Envato Marketplace Wiki http://wiki.envato.com Everything you ever wanted to know about the Envato Marketplaces Wed, 01 Sep 2010 06:45:18 +0000 http://wordpress.org/?v=2.9.1 en hourly 1 Forum and Community Rules http://wiki.envato.com/community/forums-community/forum-rules/ http://wiki.envato.com/community/forums-community/forum-rules/#comments Tue, 31 Aug 2010 05:31:13 +0000 jason http://wiki.envato.com/?p=3617 Welcome to the Envato Forums and Community!


We take great pride in our global and thriving community, it’s part of what makes the Marketplaces and Envato sites such a friendly place to participate in. Our focus on forum rules and guidelines is one of transparency and mutual respect. We invite all users who wish to participate, give feedback, or have their say to do so!

We aim to take a transparent and common sense approach with forum rules and moderating. Before using or participating on the forums, please do familiarize yourself with the below rules and guidelines. If you have any questions please don’t hesitate to contact a support member.

Do:

  1. Post threads in the correct section and marketplace, “All Marketplaces” is only to be used if it is truly relevant to them all.
  2. Ensure any threads discussing or linking to your item (accepted or not) go to the “Item Discussion” section where this is permitted.
  3. Get to know your fellow members and peers! Help out new users with any questions, be active, and share your feedback. Participating and affecting the community in a positive way will make you eligible for the Forum Superstar and Community Superstar badges.
  4. Please offer respect to your fellow users, staff, and moderators and refrain from personal attacks, calling out another user and/or their item, and refrain from posting copyright accusations on the forums.
  5. Send any account issues or problems you have to support. Support checks the forums when they can, but the only way to guarantee they’ll see and resolve your issue is to contact them directly. Also, be sure to search the wiki and the forums (via the search tab) before starting a thread with a question. Chances are it’s already been answered!

Do NOT:

  1. Spam. These thread will be disabled and users warned and/or banned.
  2. Self promotion is not allowed on the forums, for examples and clarification, see the below section title A Note on Self Promotion.
  3. Post any threads discussing or link to piracy and/or warez sites. These do more damage than good and will be locked or disabled. Report any copyright, piracy, or warez violations to Envato Support, and see our wiki section on Copyright Support.
  4. Go extremely off the topic of the thread in question. We understand the forums are a fun place and a little off topic chat never hurt anyone, but the mods may step in to steer the direction if needed.
  5. Discuss or link to offensive topics, such as pornography, violent themes, sexism, racism or other discriminatory subjects, even as a “joke”. Users doing so will receive a warning and further action if needed. Threads of a political or religious nature are not appropriate for the marketplaces.
  6. Post or solicit any kind of racism, flaming, trolling, harassment, discrimination of any kind, or behavior deemed by the Envato staff to be intentionally abusive or inappropriate will result in an immediate warning. Further violations can escalate to account freezes and bans.

Anti-censorship, Pro Constructive Feedback!
We value the feedback and input we get from the community. Seriously. As long as posts abide by forum rules and guidelines, we’ll step back, take note and respond to input or feedback given. If you have any issues or something you’d like to discuss privately please do not hesitate to contact Drew, Jordan, Thinesh, Japh, or Anis via Envato Support. Our Community Mods are here to help and to steer the conversation and give any input needed. If you have questions about the forums let them know!

Community Moderators
Community Moderators are long time members of the forum who have volunteered and been picked to help lead the forums. The mods role on the forums is to provide users with any assistance they may need and to ensure forum rules are followed. Mods are here to help you and treat you with respect, we do ask that you also remain respectful towards them.

Our Marketplace Community Moderators are as follows:

A Note on Self Promotion
Because of the commercial nature of the Envato networks, authors are expected to understand and respect the fact that using the forum to post links to one’s own items, or to give away free files to the community, is not allowed. This practice effectively undercuts the hard work of all authors who wish to sell their items fairly, and as such it is not tolerated.

If you’d like to post a link to your item to get feedback or discussion on how to improve it, it must be posted in the “Item Discussion” section of the forums.

Envato Specific Items: If you’ve made a special item or app that is specifically Envato related and desire to post it on the forums, contact us first please.

Have Fun!
Lastly, we encourage you to above all have fun, get to know your community members, and enjoy all the forums have to offer. It’s a friendly place with plenty of talented people and we’d love to see you participate!

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How Does the Tuts+ Marketplace Work? http://wiki.envato.com/basics/tuts-marketplace/introduction-to-tutsmarketplace/ http://wiki.envato.com/basics/tuts-marketplace/introduction-to-tutsmarketplace/#comments Sun, 29 Aug 2010 23:46:55 +0000 skellie http://wiki.envato.com/?p=3448
Getting Started
http://wiki.envato.com/basics/tuts-marketplace/how-does-the-tuts-marketplace-work

The Tuts+ Marketplace is an Envato Marketplace. At the Tuts+ Marketplace you can buy and sell tutorials and eBooks on topics like Design, Web Development and Computer Graphics. Items are priced based on depth and complexity. The site is home to a bustling community of people learning and teaching across all skill levels and is the biggest marketplace of its kind.

Finding and Buying Items

There are lots of ways to find the items you want:

  1. Category List – Browse the Tuts+ Marketplace’s extensive category list here.
  2. Keyword Search– Access the search field on the top right of any page.
  3. Popular Files – Check out our weekly summary of the most popular items
  4. Collections – Browse our user-compiled item collections on a variety of themes
  5. Featured Files – Hand-picked by our site editors each week
  6. Top Authors – Look through the portfolios of our top authors

You can buy items immediately via Paypal or use prepaid deposits.

Join Envato, Join a Community

The Tuts+ Marketplace is more than a place to find great tutorials; it’s a community! You can hear from authors, ask questions in the forums, and comment on items. Contact fellow users and view their portfolios. Our Envato blog is a valuable resource for marketplace news, tips and tricks, and site updates.

At the Tuts+ Marketplace we like to say that it is this community who really owns the site and we do our best to make sure they get the most out of it by providing not just great selling facilities but also interactivity, news, competitions and whatever else we can dream up!

Plus the Tuts+ Marketplace is just one of a whole set of Envato Marketplaces. Signing up to an account on the Tuts+ Marketplace will let you access the whole network.

Item Support and FAQs

All items for sale on the Tuts+ Marketplace are reviewed to ensure make sure they meet our quality standards. If you have questions, try asking the author of the tutorial. Alternately, you’ll find that the Tuts+ Marketplace forums are also a good place to ask questions.

Want to Sell Items or Join the Referral Program?

Envato Marketplace authors make 40%-70% on every item sold. Refer new users and receive a 30% commission from their first Cash Deposit! Go here to get started:

Site Support

There is a lot of useful information in the marketplace wiki. If you need any help or any answers that aren’t in the wiki, support is open from 9am to 5pm Monday to Friday, Australian Eastern Standard time. Support tickets will be answered within two working days.

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Tuts+ Marketplace Upload Instructions http://wiki.envato.com/selling/upload-instructions/tuts-marketplace-upload-instructions/ http://wiki.envato.com/selling/upload-instructions/tuts-marketplace-upload-instructions/#comments Sun, 29 Aug 2010 23:43:52 +0000 skellie http://wiki.envato.com/?p=3429 Before you can upload to the Marketplace, you’ll need to be accepted as an author. You can go through the application process on the ‘Sell Your Work‘ page.

When you want to upload an item, the first thing to do is decide which category is most relevant for your item. Browse the Tuts+ Marketplace category tree by selecting the ‘Categories’ drop-down menu and selecting ‘More Categories’. On this page you’ll be able to see a list of every available category and sub-category. You should pick the category that is most specifically relevant to your tutorial. If your item seems to fit in multiple categories (for example, it uses both Adobe Photoshop and Adobe Illustrator), pick the category that is most relevant. You’ll have the ability to specify other required software on the upload form.

Note on eBooks: The eBooks category is still being finalized. You’re welcome to submit your eBook, but be aware that it may take up to one month for it to be reviewed. We will only be accepting eBooks of extremely high quality and production values, in line with our current Rockable Press publications.

Need a Tutorial Template?

One of the simplest ways to present a written tutorial is in an HTML file. For written tuts, we only accept HTML or PDF layouts. If you don’t have the time or knowledge to create a professional-looking layout for yourself, you can use our official Tuts+ Marketplace HTML template.

You’re welcome to edit and tweak this file in any way you like. For example, adding your own branding, or changing the typography. To add a new 200 x 200px preview image, replace preview.jpg with a file of the same name. To remove the 200 x 200px preview image, delete it from the HTML document. Use a div with a class of tutorial_image to put a border around images. Dividing lines are made with the horizontal rule element. In this layout, images should be between 600px and 930px wide.

Uploading an Item

When you’re ready to upload your item you can access the form by clicking ‘My Account’ and selecting the relevant category under ‘Begin Upload’ in the sidebar.

1. Name & Description

As a first step, you’ll need to give your item a title. Most buyers on the Tuts+ Marketplace find what they’re looking for through search, so it’s important that your title is as descriptive as possible. For example, let’s say you’ve just written a tutorial on building a calendar widget with CSS3 and JavaScript. For someone to be interested in buying your tutorial, they’d have to want a calendar widget, or be interested in learning CSS3 or JavaScript. As such, that’s probably what they’d be searching for. It would be wise to give the item a title that includes all those keywords, such as ‘Build a Calendar Widget with CSS3 and JavaScript’.

While this might seem obvious, some authors limit their item’s chance of success by giving it an abstract name, like ‘Watercolor’. Maybe you’ve dubbed the technique you use in the tutorial ‘Watercolor’, for example. But without prior introduction, this doesn’t mean anything to the searcher. Descriptive, practical names consistently perform better than abstract names on the marketplaces.

Next, you’ll need to add a description to your item. This is space available for you to really sell your item and increase its chances of success. At the very least, you should describe everything included in your tutorial. Here’s a good template for your item descriptions:

  • Describe what your tutorial will teach. Why is it useful to know what you’re teaching?
  • What format is your tutorial? Is it a full-color PDF? Two thirty minute videos?
  • List the files included in the tutorial download. Do you include source files?
  • Why are you qualified to teach? Why should people listen to you? This is a good opportunity to describe your experience/qualifications.
  • Later on, you may want to add testimonials. If you get any super positive feedback about your file, list it in the item description. This will help sales!

2. Files

The files you upload here will be the files that will go on sale if your tutorial is accepted. Take the time to make sure that your tutorial folder is organized, well-documented, and that it’s easy to find everything you said you had included in the item description.

Start with an 80 x 80 thumbnail for your tutorial. This will appear alongside the item’s title in search results. By browsing through the marketplace you can see what other people are doing with their thumbnails. In most cases, your thumbnail will simply be a screenshot of your tutorial’s end result (if there is one).

Your preview image is the first thing buyers will see when they visit your item’s page. This image is many times bigger than the thumbnail you just uploaded, so it’s a great opportunity to showcase your tutorial in all its glory. A big image of the final effect, or a key image from the tutorial, will usually do the trick. Many authors brand the preview image like they do with their thumbnails, adding the tutorial title to the image and some nice effects. Once again, you can learn a lot by what top selling authors are doing with their item listings. The Top Authors list is always available here.

A live preview is a self-hosted showcase of your tutorial. Here’s a list of different ways that live previews can be used across our categories:

  • Design – showcase of images, or for web design, a live version of the site being designed.
  • Web Development – a live demo of the code in action.
  • Audio & Music – an audio recording of what you’ll make in the tutorial.
  • Video – we allow video previews separately, so this would be best used as a place to add additional videos.
  • Multimedia – a live demo of the code in action.
  • 3D Graphics – a showcase of what you’ll be making, or teaching.
  • Photography – showcase of photos.
  • Mobile development – a live demo of the code in action.
  • Small business – a teaser/preview for the tutorial.

If you don’t want to host a live preview, item preview screenshots are the next best thing. You should upload screenshots that help buyers become excited about your tutorial. You might show different views of the final effect, or include images of some key moments in the tutorial, where you are deep in the middle of teaching some really valuable techniques.

If your tutorial is a screencast, or your final technique is motion-based, you’ll probably want to upload a video preview. This is a great opportunity to create a ‘teaser trailer’ for your tutorial and show off the final effect, as well as some of the best parts of your tut.

Note that your item can only have up to two preview options. If you have a live preview, you’ll need to choose either screenshots or a video preview. If you have screenshots, you’ll need to choose either a live preview or video preview – and so on.

Uploading your main files is the most important part of this process. Make sure your folders are clearly organized, that nothing is missing, and that your tutorial (if written) loads up all images and resources locally. Note that there is currently a 500mb limit on item size. If you really need to go above this amount, consider splitting your tutorial into two items.

3. Category & Attributes

Select the most specific possible category for your tutorial. Next, select all the different file types included in your tutorial. If your tutorial was in an HTML file with image screenshots, and a CSS source file, you’d select HTML, JPGs and CSS, for example. This is so the user can see what’s included and make sure they have the right tools to open all the files.

Next, you’ll need to select the format for your tutorial. Some buyers prefer to learn by reading, others by watching video. To appeal to the maximum number of people, you can include your tutorial in both written and video versions.

Then, you’ll need to give your tutorial a difficulty rating.

If your tutorial uses any software/code that differs based on version, you’ll need to specify which versions your tut requires. If it works in Photoshop CS2 onwards, select CS2 and then Cntrl / Cmd click the more recent versions it is also compatible with. Select all versions your tutorial is compatible with, not just the minimum version.

4. Tags

Tags are used to further describe your item, and also factor into how search results are determined. It’s important to give your item as many relevant tags as possible, separated by a comma. To use your earlier example, we might give our calendar widget with CSS3 and JavaScript tutorial the tags: calendar, widget, css3, javascript, intermediate, date, events.

5. Message to Reviewers

If you have included any files that are not your own, you’ll need to prove that you have rights to sell them as part of your tutorial. This space is dedicated to help you prove this to reviewers, in particular by linking to the relevant licenses. Note that it’s often easier to link to these kinds of files in your tutorial rather than including them with your item.

Lastly, you need to tick a checkbox that confirms that your item does not violate copyright in any way.

And that’s it! Your item is ready to receive the careful attention of our reviewing team.

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Tuts+ Marketplace: Personal License Examples http://wiki.envato.com/buying/licenses-buying/tuts-marketplace-personal-license-examples/ http://wiki.envato.com/buying/licenses-buying/tuts-marketplace-personal-license-examples/#comments Sun, 29 Aug 2010 23:43:02 +0000 skellie http://wiki.envato.com/?p=3575 Listed below are some examples of what the Personal License means for each category on the Tuts+ Marketplace. You should also read the precise licensing terms, and the simplified overview to understand how our licenses work.

The information presented below is provided to assist you understand our licensing regime and the ways in which you may use the products which are available for sale on the Tuts+ Marketplace. This information does not form part of the license terms. In the event there is any inconsistency between the license terms and the following information then the license terms will prevail and will be what regulates your use of the product you buy.

Important Note: Not all uses for items are listed below. If your intended use does not match any of the examples below, please refer to the license terms.

Design

Personal License Examples

Though you cannot resell or redistribute the tutorial itself, or its source files, you can use the techniques used in the tutorial in your own work, without attribution. For example:

  • Adding a Photoshop text effect you have learned how to make to a poster you’re designing for a client.
  • Incorporating web design techniques you’ve learned from a tutorial in a web design you intend to sell.
  • Creating a vector illustration in the same style as a tutorial’s final outcome.

What’s not OK

  • Redistributing the tutorial or copying it in your own tutorial.
  • Redistributing or selling any source files from the tutorial (including images, PSDs and vectors).

Web Development

Personal License Examples

Though you cannot resell or redistribute the tutorial itself, or its source files, you can use the techniques used in the tutorial in your own work, without attribution. For example:

  • Using a jQuery slider you have learned how to make in a web design for a client.
  • Incorporating techniques learned in a PHP screencast into your latest PHP app.
  • Incorporating code from tutorials into your own work.

What’s not OK

  • Redistributing the tutorial or copying it in your own tutorial.
  • Redistributing or selling any source files from the tutorial (such as code files).

Audio & Music

Personal License Examples

Though you cannot resell or redistribute the tutorial itself, or its source files, you can use the techniques used in the tutorial in your own work, without attribution. For example:

  • Incorporating a sound you have learned how to make from a tutorial into a track you intend to sell.
  • Using mixing and recording techniques you learned from a tutorial in your professional work.

What’s not OK

  • Redistributing the tutorial or copying it in your own tutorial.
  • Redistributing or selling any source files from the tutorial (including MP3s, WAVs and project files).

Video

Personal License Examples

Though you cannot resell or redistribute the tutorial itself, or its source files, you can use the techniques used in the tutorial in your own work, without attribution. For example:

  • Using a logo reveal effect learned from a tutorial in a motion graphics project for a client.
  • Using VFX techniques you’ve learned from a tutorial in a short movie you’re making and distributing.

What’s not OK

  • Redistributing the tutorial or copying it in your own tutorial.
  • Redistributing or selling any source files from the tutorial (including project files and movie files).

Multimedia

Personal License Examples

Though you cannot resell or redistribute the tutorial itself, or its source files, you can use the techniques used in the tutorial in your own work, without attribution. For example:

  • Using a Flash preloader you learned how to make from a tutorial in a website you’re creating for a client.
  • Using techniques from an ActionScript tutorial in a Flash game you’re making.

What’s not OK

  • Redistributing the tutorial or copying it in your own tutorial.
  • Redistributing or selling any source files from the tutorial (such as ActionScript or Flash files).

3D Graphics

Personal License Examples

Though you cannot resell or redistribute the tutorial itself, or its source files, you can use the techniques used in the tutorial in your own work, without attribution. For example:

  • Using a model you learned to make in a tutorial in a game you are making.
  • Incorporating lighting techniques from a tutorial in an architectural rendering for a client.

What’s not OK

  • Redistributing the tutorial or copying it in your own tutorial.
  • Redistributing or selling any source files from the tutorial (such as object files).

Photography

Personal License Examples

Though you cannot resell or redistribute the tutorial itself, or its source files, you can use the techniques used in the tutorial in your own work, without attribution. For example:

  • Selling an HDR photo you took using techniques from a tutorial.
  • Using post-processing techniques you learned from a tutorial on wedding photos you’ve taken for a client.

What’s not OK

  • Redistributing the tutorial or copying it in your own tutorial.
  • Redistributing, re-using or re-selling any source files from the tutorial (such as photos taken by the author).

Mobile Development

Personal License Examples

Though you cannot resell or redistribute the tutorial itself, or its source files, you can use the techniques used in the tutorial in your own work, without attribution. For example:

  • Selling an app you made with techniques you learned from a tutorial.
  • Using code from a tutorial in work you’re doing for a client.

What’s not OK

  • Redistributing the tutorial or copying it in your own tutorial.
  • Redistributing, re-using or re-selling any source files from the tutorial (such as code files).

Business

Personal License Examples

Though you cannot resell or redistribute the tutorial itself, or its source files, you can use the techniques used in the tutorial in your own work, without attribution. For example:

  • Using the marketing techniques learned from a screencast on your website.
  • Using a blog post idea suggested in a tutorial on your blog.

What’s not OK

  • Redistributing the tutorial, copying it or paraphrasing it in your own work.
  • Redistributing, re-using or re-selling any content or source files from the tutorial (such as text, video files).

eBooks

Personal License Examples

Though you cannot resell or redistribute the eBook itself, or its source files, you can use the knowledge learned from the eBook in your own work. For example:

  • Creating and selling a website with the skills you learned from a web development book.
  • Building a business with the principles learned from a business book

What’s not OK

  • Redistributing the eBook or copying the content.
  • Redistributing, re-using or re-selling any content or source files from the eBook (such as code files).
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CodeCanyon: HTML5 Upload Instructions http://wiki.envato.com/selling/upload-instructions/codecanyon-html5-upload-instructions/ http://wiki.envato.com/selling/upload-instructions/codecanyon-html5-upload-instructions/#comments Fri, 27 Aug 2010 01:36:10 +0000 jeffrey http://wiki.envato.com/?p=3563
  • Ensure You Are Using Acceptable Images/Extras:

    It is up to you to ensure that all images/assets in your project are cleared for use. If necessary, you should contact the creator of the asset and ask them.

    When you upload the item, there is a field titled “Comments for Reviewer”. Please list any external assets you’ve used and where you obtained each one.

    As an example, images from the stock photography site iStockPhoto are generally not usable in templates unless you have purchased an extended license for the item. In this instance you would report the extended license details in the comments section.

    Please review this article for more information on acceptable assets.

  • Follow These Guidelines:

    1. DO try to make your submission as cross-browser compatible as possible. However, we certainly understand that this simply isn’t possible across the board for an HTML5 category. Nonetheless, at least try to provide some level of support for older browsers, like Internet Explorer 8 and below.
    2. DO ensure that your submission uses HTML5 before submitting to this category. This will include using the new HTML5 elements, as well as any applicable JavaScript APIs. Otherwsise, your submission should be submitted to our “JavaScript” category instead.
    3. DO NOT copy and paste code from various tutorials around the web. You’re of course free to gain inspiration and to learn techniques, however, that’s the extent of what you should be using a tutorial demo for.
    4. DO validate your code, in order to catch any small mistakes in your mark-up. With that said, don’t worry about any CSS3/HTML5 related errors…because they aren’t errors! :)
    5. DO include as much documentation as is necessary for your item. Otherwise, you’ll pay the price when you receive countless support emails. Documentation is key.
    6. DO NOT specify that your HTML5 item works in a certain browser if it, in fact, does not.
    7. DO NOT assume that the buyer of your item has any significant level of coding knowledge. When preparing your documentation, treat the buyer like a three year old. They’ll thank you for it!
    8. DO specify in your live preview which browsers it is optimized for.
    9. DO code in a style that follows the latest best practices in the industry. Otherwise, your item will be rejected accordingly.
  • Create the Final Download File:

    You should create a single ZIP file that contains the final files for download, any documentation and any auxiliary files such as extra images. This is the file that a user will get when they buy your item. Make it as complete as possible, and organize your file structure into as many folders as is necessary. For example, you might have “Source,” “Demo,” and “Documentation” folders in your final zip file.

    All Files Must Contain a Help File: All items sold on CodeCanyon must contain documentation explaining how to customize, install and use the item. Especially for the components category, you must ensure that you’ve adequately detailed the necessary steps that need to be followed in order to implement your component into the buyer’s project.

  • Create a Preview Zip:

    Include several screenshots which illustrate the functionality of your component. It’s essential that you provide plenty of images if you choose to forgo a live preview. Screenshots should be JPGs, should be no larger than 1200px in width, but can be any height. You can have up to 10 screenshots of the item, and each screenshot may have a description attached. Here’s how you set up the file:

    1. Name each screenshot in sequence as number_Title.jpg. E.g. 1_Homepage.jpg, 2_Generalpage.jpg.
    2. Create a .TXT file containing a few lines of descriptive text, with the same name as the screenshot. E.g. 1_Homepage.txt, 2_Generalpage.txt.
    3. ZIP up the JPGs and TXTs together into a single ZIP file.
  • Choose an Item Page Screenshot

    Every item on CodeCanyon contains a 590px wide screenshot. This will be the focal point of your item, so pay attention to this one, and make sure that it catches the visitor’s eye!

  • Create a JPEG Thumbnail:

    Finally create an 80px x 80px JPG thumbnail for your file. The thumbnail should represent your item in some way.

  • Upload your files to CodeCanyon!
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    Why is my Earnings Balance Negative? http://wiki.envato.com/selling/getting-paid/why-is-my-earnings-balance-negative/ http://wiki.envato.com/selling/getting-paid/why-is-my-earnings-balance-negative/#comments Fri, 20 Aug 2010 00:45:39 +0000 Jordan http://wiki.envato.com/?p=3474 On rare occasions an authors earnings balance may become negative (or ‘overdrawn’) if some of the sales made before the last commission withdrawal turned out to be fraudulent or a buyer requested a refund which was approved based on our refund criteria. In some cases where an official copyright complaint has been made against an author or item, Envato may withhold earnings from the sale of an item as required legally. We will deduct the required amount from your earnings account balance to cover these costs in line with our membership terms and conditions.

    If you are ever unsure about a transaction on your statement or would like further clarification, please contact support.

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    AudioJungle Audio Player http://wiki.envato.com/basics/audiojungle-audio-player/ http://wiki.envato.com/basics/audiojungle-audio-player/#comments Mon, 09 Aug 2010 02:35:08 +0000 Scott http://wiki.envato.com/?p=3285 The AudioJungle Audio Player (AAP) is exactly as the name suggests! It’s a totally free audio player that you can embed on your own Web site or blog to pull and play audio from AudioJungle! Are you an author and want to put your own AudioJungle music on your own site? Or maybe you’re someone that wants to make referral money from AudioJungle music? Well now you can!


    Features

    The AudioJungle Audio Player is packed with features, and we’ve made it super easy to setup! The best thing is that there’s absolutely nothing to download and nothing to install, you simply customize your player via our dynamic code generator and embed the code in your Web page / site. It’s so easy! Here’s a rundown of everything you can do with the audio player:

    • Customize the color to match your own web page, site or blog!
    • Adjust the height and width
    • Have the audio autoplay or let the user choose when to play the audio
    • Quickly/easily sell audio via the BUY button on the audio player
    • Add your own Envato marketplace referral ID to the audio player to make potential referral income! (See our referral program for more information)
    • Choose a variety of audio sources for your audio player such as:
      • all files from one user
      • any search term, e.g. “rock”, “positive”, “acoustic” etc…
      • our best-selling / popular files
      • new / recently published files from all authors
      • music from a specific collection

    How to Create

    We’ve made it really, really easy for you to get the code you need to install the AAP on your own Web page / site. :) Simply go to our special dynamic code generator page, fill out the form, and the code will be automatically created! You can then copy the code and then embed it into your own Web page. :)

    WordPress Plugin

    But wait, there’s more! We’ve also created a WordPress plugin that you can add to your WordPress blog/installation that allows you to quickly and easily customize and then add the AAP to your blog!

    View Examples

    Still not convinced? Check out just a few examples we’ve put together for you to give you an idea of just some of the customization possibilities!

    Special Thanks

    AudioJungle would like to thank the following people who were instrumental in helping us develop the AudioJungle Audio Player:

    Lance Snider: ActiveDen site manager Lance took the original audio player concept and design and produced the entire audio player in Flash. Without Lance’s incredible Flash/ActionScript dev skills and impeccable attention to detail, this project would not have been possible. Thank you so much, Lance, for all your hard work!

    Sam Lanning: You may know Sam better as Reaper-Media. We are indebted to Sam for his proactivity in not only testing the AAP, but creating the outstanding AAP WordPress plugin and the dynamic code generator. It’s community members like Sam that lead the way in demonstrating how skilled and passionate they are in working hard for the Envato community. Thank you, Sam!

    Envato Developer Team: For producing and maintaining the incredible Marketplace API that the AAP utilizes. Thanks, guys!

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    AudioJungle Audio Player Examples http://wiki.envato.com/basics/audiojungle-audio-player-examples/ http://wiki.envato.com/basics/audiojungle-audio-player-examples/#comments Mon, 09 Aug 2010 02:33:36 +0000 Scott http://wiki.envato.com/?p=3393
    Overview | Dynamic Code Generator | WordPress Plugin

    Here are just a handful of examples of what you can create and customize with the AudioJungle Audio Player. Use your imagination and customize your own player to match your own Web page color scheme!

    590px Wide, No Tracklisting, Popular Files:


    420px Wide, 74px Tall, 50 “Corporate” Files from Search Query:


    380px Wide, 350px Tall, 50 Random Files from New Files:


    250px Wide, 250px Tall, 25 New Files from author Soundroll:


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    3dOcean: Meet the team http://wiki.envato.com/basics/3docean-basics/3docean-meet-the-team/ http://wiki.envato.com/basics/3docean-basics/3docean-meet-the-team/#comments Wed, 04 Aug 2010 04:58:33 +0000 lance http://wiki.envato.com/?p=3315 Matthias Andre

    3dOceanSite Manager

    Marketplace Profile: MatthiasAndre
    Location: Germany

    Matt has been kicked out of more countries than bars. That said, he’s only been kicked out of one country (Australia) and zero bars. And that was only because his visa ran out after finishing his studies. Also, he’s not so much the bar fighting type despite dreams of becoming the German Jackie Chan. Matt is quite the globe trekker. Before getting the boot from Australia he lived in Indonesia for 2 years and before that he lived in Germany, which is where he currently resides. In addition to emigration, Matt also enjoys a steady diet of adrenaline. Skiing, snowboarding, and paragliding were his sports of choice, though there’s little time for that these days. Between work, a 3-year-old, a less than 1-year-old, and the occasional 3dOcean item, the adrenaline days may be over. In fact, he’s so busy that he won’t even have time to proofread this so I can say pretty much whatever I want. Oh, by the way, he’s one of the most amazing artists and 3d modelers you’ll ever meet!

    Allen Dellinger

    3dOcean Reviewer

    Marketplace Profile: Vibes35
    Location: Salt Lake City, UT, USA

    Allen rocks an Alienware machine with 8 gigs ram, SLI nVidia 8800, Dual Core, and (2) 24″ monitors. That’s like a Harley for nerds except that no one is afraid to look you in the eye when they pull up next to you at a stoplight. Despite his fancycomputer, Allen is old school, sportin’ Atari 2600, Commodore 64, and anything with the rainbow colored Apple logo (don’t feel left out -  this is all before my time too). Having been born and raised in Salt Lake City, UT, USA, he couldn’t help but get into hiking, boating, fishing, and other outdoorsy sports.  He also loves spending time with his loving family. So next time you get an acceptance or rejection letter from Allen, just remember, he’s a human being with a heart, soul, and electronics that you and I would call antiques. P.S. I don’t know what’s wrong with that dog, but it likes to sleep on Allen’s porch.

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    ActiveDen: Building a UnityPackage http://wiki.envato.com/selling/upload-instructions/activeden-building-a-unitypackage/ http://wiki.envato.com/selling/upload-instructions/activeden-building-a-unitypackage/#comments Tue, 03 Aug 2010 17:56:30 +0000 lance http://wiki.envato.com/?p=3260

    Building a Unitypackage is a relatively painless experience that will help your customers integrate your code a lot more easily than a regular zipped project file. Unitypackage files automatically import and set up the correct files and folders into a Unity project, so there’s very little work on the part of the person importing. Remember, the folder hierarchy in your project will be same as how the Unitypackage will set it up in the buyer’s project.

    1. Open your project in Unity.
    2. Make sure your folders are set up correctly as explained here under Project Panel Organization.
    3. Select your actual scene file(s) and resources folder from the Project panel.
    4. Click Assets > Export Package.
    5. A new window should appear showing all of the gameobjects, scripts, and components that go together to make up your demo scene.
    6. If it is not already checked, check the box at the bottom of that window called Include dependencies.
    7. Click Export and give it a suitable name and save location.
    8. Hopefully, this should have created a nice neat little package containing everything a user would need to use your scripts, including your demo scene.
    9. Test the scene! Make a new blank project (you shouldn’t need any of the Standard Assets). Click the Assets drop down menu again (from the menu bar at the top of the editor window) and click Import Package. Find the package you just created and import it.

    If all has gone well, Unity should import everything it needs to recreate your scene. All of your scripts should be in place along with any assets. If that’s the case, you’re good to go!

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